The following is a small selection of works from my “Dailies” series where I spent 365 days making a new 3D art piece every day. This practice was mainly intended as a way to familiarize myself with the new Octane render system, but it quickly expanded to include projects made using Daz 3D and Marvelous Designer. These are character rigging and cloth simulation software which greatly expand the portfolio of Cinema 4D’s native tools.

Producing these quick renders is a fun & creative outlet which allows me to explore new technical systems that may later get adopted into my professional design work. Some of these concepts help me educate myself on new tools, some lead directly to client work, and some result in nothing but frustration & ugly results. Regardless, the process always rewards.


Cinema 4D



Octane Render

Daz 3D

Marvelous Designer